Behind Foe + RB: Backstab (weapon). RT: How do I bring it up I've played dark souls 2 but the controls feel completely different. Reply Replies (1) 1 +1. 0-1. Submit. Backroll. Just don't let them get that close. the more I play PvP the more I realize each time I get lag stabbed I more often than not deserved it trying to run away from an opponent or roll in a bad direction. If you have your enemy at your sword point and backstep or backroll when they get too Dark Souls 1 gave rapiers a unique property that defied stats and granted a huge boost to riposte damage. Dealt some of the highest damage in the game. I don't know at all if Dark Souls 2 retents this, but give it a try. For Dark Souls II on the PlayStation 3, a GameFAQs message board topic titled "Which Dagger has the highest backstab damage? Best Infuse for backstabs?" - Page 2. I already tried with differents weapons. #2. Drybonz May 26, 2018 @ 6:22pm. It does seem harder to get a backstab to register than in the original, for some reason. #3. Drkwatch May 26, 2018 @ 10:11pm. Dark souls 1 you need to be slightly to your left of their back rather than dead dentre, whereas in Dark souls 3 it's slightly to the right. here are two videos that might help - ignore the stuff on deadangles because they don't exist in DSR. The most simple things are these three things: 1) almost all backstab fishing can be countered simply by walking backwards; 2) if you hit someone while they're going for the backstab them taking damage in the initiation of it will cancel all damage (same goes for if you both backstab each Guard Break is a gameplay mechanic in Dark Souls II. The Guard Break move replaces the kick from Dark Souls. After a short windup, the player delivers a backhand attack, stunning their target. If the target's shield is up, their guard is broken: they are stunned for a longer period of time, during which the player can perform a Frontal Riposte on them. Guard breaking when unarmed or using a please don't resort to using something like that against people, the last thing we want in this game is to see everyone doing it. I can only imagine the game ending up where pvp fights consist of hyper-defensive play where the person that decides to attack first always loses, resulting in extremely stale pvp. please don't. No. QqGQ.